Campaign Timeline

The story so far

Record of our heroes' actions and historical turning points.

general
Oth-Ascent 1, 0 - Age of Umbra at 00:00

Betrayal of the Gods

God-King Othedias betrayed the Pantheon, invoking divine punishment and abandonment by the gods, leaving the realm of the Halcyon Domain shattered, desolate, and eternally cursed.

location change
Shade-Weave 8, 100 - Age of Umbra at 06:00

Earthquake Unearths Shalk Chasm

A sudden, massive seismic event rips through the valley, tearing open a deep sinkhole known as the Shalk Chasm and exposing long-buried structures from the Old World.

drawback
Shade-Weave 8, 100 - Age of Umbra at 07:00

Flaxenwood's Fire Dies

Just an hour after the earthquake, the Sacred Pyre in Flaxenwood is destroyed, plunging the sanctuary into the vulnerability of the dark.

location change
Shade-Weave 9, 100 - Age of Umbra at 09:00

The Journey Begins

The party leaves Okros and starts their journey north toward the Sunken Swamp to search for a Blessed Branch to reignite the fading embers of hope.

combat
Shade-Weave 18, 100 - Age of Umbra at 17:00

The Tentacled Terror

Deep within the marshlands, the party encounters an Umbra-Touched Boar, its mouth twisted into thrashing tentacles and extra hands reaching from its torso.

npc meet
Shade-Weave 19, 100 - Age of Umbra at 14:00

The Lady of Curiosity

While resting in an open grove surrounded by mindlessly circling horrors, the party encounters the Lady of Curiosity—a Clank carrying a staff stacked with heads. Zenith persuades her to spare them, though she claims she will collect their heads in death, and identifies Tomaś as a Celestial.

achievement
Shade-Weave 20, 100 - Age of Umbra at 11:00

Claiming the Blessed Branch

Deep within a hollowed-out ancient tree, the party secures the Blessed Branch. When a being of thousands of hands grapples Fury, she uses the branch's divine energy to heal it, receiving a vision of a terrified young religious leader from the Old World. Zenith also witnesses a vision of Celestials perishing during the gods' abandonment.

drawback
Shade-Weave 21, 100 - Age of Umbra at 18:00

Turmoil at the Gates of Okros

Returning to Okros after a day and a half of travel, the party discovers a sprawling refugee camp outside the walls. They meet Garb, a Firbolg from Flaxenwood who lost his son on the journey. With the city locked down and turned away refugees, shouts of "Open the gates!" erupt from within.

npc meet
Shade-Weave 21, 100 - Age of Umbra at 19:00

The Midnight Council at Okros

Syzl admits the party through the gates after spotting the Blessed Branch's beacon-like glow across the wastes. Passing sprawling refugee tent cities, the party is escorted to the hillside church where the council remains assembled near midnight. Orion takes Zenith toward the central pyre, explaining that Okros's 2,500-capacity infrastructure is collapsing under 4,000+ refugees, proposing a second sacred pyre in Okros. Simultaneously, Elder Akadona privately informs Stan Jr. and Fury that council hardliners favored taking the branch by force, leaving the moral burden of saving the refugees in the party's hands.

combat
Shade-Weave 22, 100 - Age of Umbra at 06:00

Dawn Ambush at the Church Garden

Resting in the church garden, the party resolves to return to Flaxenwood to rescue survivors before committing the branch, leaving Tomaś and Biff behind in safety while Biff scours the church for supplies. Anticipating the council's hostility if they refuse to relinquish the branch, the party sneaks out at dawn. However, Syzl anticipated their flight, positioning rooftop guards on adjacent buildings. As Stan Jr. and Zenith attempt to break out on foot, Syzl and his militia confront them, while Fury takes flight above the church clutching the glowing Blessed Branch.

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